Seminar 2, Week 7: Aftergothic – Video Games & the Gothic

The next session of Play/Pause is in collaboration with Gothica (a UoB based postgrad reading group), and will be focusing on video game depictions of the gothic.

Symposium Schedule: Immersion|Dissonance

PLAY/PAUSE presents Schedule Outline 9.00—10.00                                               Registration 10.00—10.30                                            Introduction 10.30—12.00                                             Panel 1 12.00—13.00                                             Lunch (provided) (demos available during break) 13.00—14.30                                             Panel 2 14.30—15.00                                             Coffee break (demos available during break) 15.00—16.30                                             Panel 3 16.30—16.45                                             Break 16.45—18.00                                             Keynote Verity McIntosh—UWE Bristol  Panel Overviews  Panel 1: Sensory Immersion and Intimacy  Aaron C Gaudette ( – Normalised Representation and Personal […]

WEEK TEN – Between Symposia: Procedure + Immersion

Email for reading In this week we will use two (short!) chapters from Lonwood and Guins’s (Eds.) Debugging Game History: A Critical Lexicon (2016) to consider the links between ‘procedurality’, the topic of our 2018 symposium, and ‘immersion’, the topic of our upcoming symposium on 22nd May 2019. Procedurality, writes Ian Bogost, is ‘the […]

Perspectives: Videogames and VR Research Across CAL – 7th March

On Thursday 7th March, the PLAY/PAUSE session invites attendees from across the College of Arts and Law to share research ideas and praxis around videogames and virtual reality to consider how these mediums are inspiring interdisciplinary work; we hope that the seminar will provide ground for discussing future collaboration, sharing research and thinking about the […]

Seminar 5, Week 4: Future Thinking

Thursday 7th February 2019 Arts 250 (Fage Library), 6-8pm This week’s seminar will be looking at the future – of both game and VR studies and also of PLAY/PAUSE. We hope that you can attend this seminar with some ideas of what concepts, theories, and themes that you would like to explore in later seminars, […]

Keynote Announcement – Immersion|Dissonance Symposium, 22nd May 2019.

We are very excited to announce that Verity McIntosh will be the keynote speaker for this years PLAYPAUSE symposium, Immersion|Dissonance. Verity is a Senior Lecturer in Virtual and Extended Reality at UWE Bristol, and Programme Lead for a brand new MA in Virtual Reality. Launched in January 2019, this industry-led, practice-based masters offers students the opportunity to spend a […]